TileTexTerrain

Description

In this demo you can fly over a procedurally generated heightmap terrain. The special clue about the terrain is that it uses a tile-based approach for texturing. You paint tile patterns as in regular 2D games and apply them in several layers to the terrain.

The terrain in the demo is just randomly textured, so it doesn't make much "sense" ;)

Screenshots

Animated GIF (3MB)

Download

Was distributed with the binary at the Download section (v0.95 - v0.97).