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No Compiler Required
The Lua scripting language can be easyly learned compared to languages like C or C++ that is often required for other engines. Scripting languages are not meant to work like Java or C! You can do things in Lua with simplicity that would be just mindboggling to write down in C, Java or C++!You can even reload lua scripts during runtime which allows you to modify your game while it runs, just by reloading the file you are working on! You can also use the buildin console to manipulate the way your game is executed.
Even with much experience in C, Java, C++ and many other languages, it is always easing to write Lua code. You donnot need to care about memory allocation, pointer errors or cryptic compiler error messages that require you days to understand and solve.

