Licenses and third party code: * 1. Luxinia * 2. Lua * 2.1. LuaJIT * 2.2. LuaFileSystem * 2.3. LuaSockets * 2.4. Clipboard * 2.5. LuaExpat * 2.6. wxLua (wxWidgets) * 2.7. LuaLanes * 2.8. LuaBitOp * 3. Ode * 4. GLFW * 5. Cg * 6. OpenAL * 7. libvorbis * 8. zlib * 9. libpng *10. jpeglib *11. Cuda 1. Luxinia Free Version License ============================================================================= Copyright: 2005-2009 Christoph Kubisch and Eike Decker (LuxiniaDevTeam). All rights reserved. Homepage: http://www.luxinia.de YOU ACKNOWLEDGE THAT YOU (EITHER ON BEHALF OF YOURSELF AS AN INDIVIDUAL OR ON BEHALF OF AN ENTITY AS ITS AUTHORIZED REPRESENTATIVE) HAVE READ THIS LICENSE, YOU UNDERSTAND THIS AGREEMENT, AND YOU UNDERSTAND THAT, BY CONTINUING THE DOWNLOAD OR INSTALLATION OF THE SOFTWARE, BY LOADING OR RUNNING THE SOFTWARE, OR BY PLACING OR COPYING THE SOFTWARE ONTO YOUR COMPUTER HARD DRIVE, COMPUTER RAM, OR OTHER STORAGE, YOU AGREE TO ALL OF THE TERMS AND CONDITIONS OF THIS END USER LICENSE AGREEMENT REGARDING THE USE OF THE SOFTWARE. GRANT: * Subject to the terms below (the 'Agreement'), LuxiniaDevTeam hereby grants you (the 'Licensee') a non-exclusive, non-transferable license to install and to use Luxinia (the 'Software'). * The standalone runtime may be redistributed royalty free, as long as it is produced using a licensed installation of the Software. Copyright notices from LuxiniaDevTeam may not be removed from the standalone runtime. RESTRICTIONS: * Redistributing of artwork included in the sample projects, that ship with offcial version, or official tutorials, is not allowed in any form. This includes textures, models, animations and sound, but excludes shaders, particles and material-scripts as long as their origin is mentioned. * The luxinia startup splash screen or the on-screen logo (32x32 pixel) may not be removed, ie. one of the two options must be chosen. * You must include a link towards the official luxinia website in the readme and/or website of your released project. * You may not release your project's sourcecode under GNU General Public License (GPL). You can keep the project closed-source by using compiled Lua files, or release sources under a different non-viral license. * The engine runtime contains copyrighted material, trade secrets and other proprietary material. You may not decompile, modify, reverse engineer, prepare derivative works based on the Software, or disassemble the Software You may not redistribute, encumber, resell, rent, lease, transfer, sublicense, or otherwise transfer rights to the Software. ENTIRE AGREEMENT: You agree that this is the entire agreement between you and LuxiniaDevTeam, which supersedes any prior agreement, whether written or oral, and all other communications between LuxiniaDevTeam and you relating to the subject matter of this Agreement. RESERVATION OF RIGHTS: All rights not expressly granted in this Agreement are reserved by LuxiniaDevTeam. SEVERABILITY: In the event of invalidity of any provision of this Agreement, the parties agree that such invalidity shall not affect the validity of the remaining portions of this Agreement. LICENSEE OUTSIDE OF GERMANY: If Licensee is located outside Germany, then the provisions of this Section shall apply. Licensee is responsible for complying with any local laws in its jurisdiction which might impact its right to import, export or use the Software, and Licensee represents that it has complied with any regulations or registration procedures required by applicable law to make this license enforceable. The language of this Agreement is English. TITLE: You acknowledge that no title to the intellectual property in the Software is transferred to you. Title, ownership, rights, and intellectual property rights in and to the Software shall remain that of LuxiniaDevTeam. DISCLAIMER OF WARRANTY: YOU AGREE THAT LUXINIADEVTEAM HAS MADE NO EXPRESS WARRANTIES, ORAL OR WRITTEN, TO YOU REGARDING THE PRODUCTS AND THAT THE PRODUCTS ARE BEING PROVIDED TO YOU 'AS IS' WITHOUT WARRANTY OF ANY KIND. LUXINIADEVTEAM DISCLAIMS ANY AND ALL OTHER WARRANTIES, WHETHER EXPRESSED, IMPLIED, OR STATUTORY. YOUR RIGHTS MAY VARY DEPENDING ON THE STATE IN WHICH YOU LIVE. LUXINIADEVTEAM SHALL NOT BE LIABLE FOR INDIRECT, INCIDENTAL, SPECIAL, COVER, RELIANCE, OR CONSEQUENTIAL DAMAGES RESULTING FROM THE USE OF THIS PRODUCT. LIMITATION OF LIABILITY: YOU USE THIS PROGRAM SOLELY AT YOUR OWN RISK. IN NO EVENT SHALL LUXINIADEVTEAM BE LIABLE TO YOU FOR ANY DAMAGES, INCLUDING BUT NOT LIMITED TO ANY LOSS, OR OTHER INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND ARISING OUT OF THE USE OF THE SOFTWARE, EVEN IF LUXINIADEVTEAM HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. IN NO EVENT WILL LUXINIADEVTEAM BE LIABLE FOR ANY CLAIM, WHETHER IN CONTRACT, TORT, OR ANY OTHER THEORY OF LIABILITY, EXCEED THE COST OF THE SOFTWARE. THIS LIMITATION SHALL APPLY TO CLAIMS OF PERSONAL INJURY TO THE EXTENT PERMITTED BY LAW. TERMINATION: This Agreement shall terminate automatically if you fail to comply with the limitations described in this Agreement. No notice shall be required to effectuate such termination. Upon termination, you must remove and destroy all copies of the Software. NO SUPPORT: LuxiniaDevTeam has no obligation to support or to provide any updates of the Software. ============================================================================= 2. Lua License ============================================================================= Copyright: © 1994-2006 Lua.org, PUC-Rio. Homepage: http://www.lua.org License: http://www.lua.org/copyright.html Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ============================================================================= 2.1. LuaJIT ============================================================================= Copyright: © 2005-2009 Mike Pall Homepage: http://luajit.luaforge.net/luajit.html License: http://www.lua.org/copyright.html (same as LUA) ============================================================================= 2.2. LuaFileSystem ============================================================================= LuaFileSystem was designed by Roberto Ierusalimschy, André Carregal and Tomás Guisasola as part of the Kepler Project, which holds its copyright. Homepage: http://www.keplerproject.org/luafilesystem/index.html License: http://www.keplerproject.org/luafilesystem/license.html ============================================================================= 2.3. LuaSockets ============================================================================= Copyright: © 2004-2006 Diego Nehab. All rights reserved. Homepage: http://www.cs.princeton.edu/~diego/professional/luasocket/ License: http://www.lua.org/copyright.html (same as LUA) ============================================================================= 2.4. Clipboard lib ============================================================================= Copyright: © 2006-2007 Jas Latrix. All rights reserved. Homepage: http://luaforge.net/projects/jaslatrix/ Copyright notice: IN NO EVENT SHALL THE AUTHOR OR DISTRIBUTORS BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OF THIS SOFTWARE, ITS DOCUMENTATION, OR ANY DERIVATIVES THEREOF, EVEN IF THE AUTHOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. THE AUTHOR AND DISTRIBUTORS SPECIFICALLY DISCLAIM ANY WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NON-INFRINGEMENT. THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, AND THE AUTHOR AND DISTRIBUTORS HAVE NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. ============================================================================= 2.5. LuaEXPAT ============================================================================= Copyright: © 2003-2007 Kepler Project. All rights reserved. Homepage: http://www.keplerproject.org/luaexpat/ License: http://www.lua.org/copyright.html (same as LUA) ============================================================================= 2.6. wxLua ============================================================================= Authors: http://wxlua.sourceforge.net/documentation.php Homepage: http://wxlua.sourceforge.net/ License: http://wxlua.sourceforge.net/license.php (same as wxWidgets) ============================================================================= 2.7. LuaLanes ============================================================================= Copyright: © 2007 Asko Kauppi. All rights reserved. Homepage: http://kotisivu.dnainternet.net/askok/bin/lanes/index.html License: http://www.lua.org/copyright.html (same as LUA) ============================================================================= 2.8. Lua BitOp ============================================================================= Lua BitOp is Copyright © 2008-2009 Mike Pall. Homepage: http://bitop.luajit.org/ License: http://www.lua.org/copyright.html (same as LUA) ============================================================================= 3. Ode License ============================================================================= Homepage: http://www.ode.org This product makes use of Open Dynamics Engine system This is the BSD-style license for the Open Dynamics Engine ---------------------------------------------------------- Open Dynamics Engine Copyright © 2001-2004, Russell L. Smith. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. Neither the names of ODE's copyright owner nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ============================================================================= 4. GLFW ============================================================================= Copyright: © 2002-2005 Marcus Geelnard Homepage: http://glfw.sourceforge.net/ Used for cross platform window creation and input callback handling. ============================================================================= 5. Nvidia Cg ============================================================================= Copyright: © 2002-2008 NVIDIA Corporation Homepage: http://developer.nvidia.com/object/cg_toolkit.html Cross Platform Advanced Shading Language No Warranties. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE SOFTWARE IS PROVIDED "AS IS" AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. No Liability for Consequential Damages. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. ============================================================================= 6. OpenAL ============================================================================= Homepage: http://www.openal.org/ Used for cross platform audio. ============================================================================= 7. libvorbis ============================================================================= libvorbis. Copyright (c) 2002-2007 Xiph.org Foundation Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the Xiph.org Foundation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ============================================================================= 8. zlib ============================================================================= zlib general purpose compression library. Copyright (c) 1995-2005 Jean-loup Gailly and Mark Adler This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. ============================================================================= 9. libpng ============================================================================= libpng PNG reference library Copyright (c) 1998-2007 Glenn Randers-Pehrson. Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger. Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc. The PNG Reference Library is supplied "AS IS". The Contributing Authors and Group 42, Inc. disclaim all warranties, expressed or implied, including, without limitation, the warranties of merchantability and of fitness for any purpose. The Contributing Authors and Group 42, Inc. assume no liability for direct, indirect, incidental, special, exemplary, or consequential damages, which may result from the use of the PNG Reference Library, even if advised of the possibility of such damage. ============================================================================= 10. jpeglib ============================================================================= jpeglib JPEG library. Copyright (C) 1991-1998, Thomas G. Lane. This software is based in part on the work of the Independent JPEG Group ============================================================================= 11. Nvidia Cuda ============================================================================= Copyright: © 2009 NVIDIA Corporation Homepage: http://www.nvidida.com/cuda Compute Language No Warranties. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE SOFTWARE IS PROVIDED "AS IS" AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. No Liability for Consequential Damages. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL NVIDIA OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE THE SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. =============================================================================