Class: dspacequad
The quadtree is suited for collision that is mostly planar. However the use of this class is not recommend.
Hierarchy
o-+ ode
o-+ dcollider
o-+ dspace
o-+ dspacequad
Methods:
- new ([dspace space],[float cx,cy,cz, float w,h,d, int depth])
- returns: (dspacequad)
Creates a quadtree space. center and extents define the size of the root block. depth sets the depth of the tree - the number of blocks that are created is 4^depth
Inherited Methods: