Class: dspacequad

The quadtree is suited for collision that is mostly planar. However the use of this class is not recommend.

Hierarchy

o-+ ode
  o-+ dcollider
    o-+ dspace
      o-+ dspacequad

Methods:

new ([dspace space],[float cx,cy,cz, float w,h,d, int depth])
returns: (dspacequad)
Creates a quadtree space. center and extents define the size of the root block. depth sets the depth of the tree - the number of blocks that are created is 4^depth

Inherited Methods:

From dspace

add, collidetest, delete, geomcount, get, query, remove

From dcollider

delete